General EQ Guide
[Guitar] | [Bass] | [Synth] | [Drums]
Guitar EQ Guide | |||
Electric Guitar | |||
| For bottom | Boost | 100 Hz | |
| For warmth | Boost | 250 Hz | |
| For body | Boost | 500 Hz | |
| For pick or percussion | Boost | 1-2 K | |
| For "Cut" (solos, lines, etc.) | Boost | 3-4 K | |
| For "presence" | Boost | 5 K | |
| For "buzz" (distortion, etc.) | Boost | 7 K | |
| For clarity and string decay | Boost | 10 K and up | |
| To remove muddiness | Cut | 200 Hz | |
| To remove harshness | Cut | 1-3 K | |
Acoustic Guitar | |||
| For warmth | Boost | 250 Hz | |
| For body | Boost | 500-700 Hz | |
| For pick | Boost | 1 K | |
| For lines | Boost | 3 K | |
| For brilliance | Boost | 5 K | |
| For sparkle | Boost | 10 K and up | |
| To remove rumble | Cut | 100 Hz and down | |
| To remove finger noise | Cut | 7 K | |
Bass EQ Guide | |||
| For lows | Boost | 80-100 Hz | |
| For tonality | Boost | 800 Hz | |
| For rhythmic attack | Boost | 1 K | |
| For string sound | Boost | 3 K | |
| For clarity | Boost | 6 K | |
| To reduce muddiness | Cut | 200 Hz | |
Synth EQ Guide | |||
| Bass sound | Power | 100 Hz | |
| Muddiness | Cut | 200 Hz | |
| Warmth | Bottom for pads, strings | 250 Hz | |
| Tone | Horns, reeds, organ | 500 Hz | |
| Transient | Percussive or plucked sounds | 1 K | |
| Upper midrange | Leads | 2-3 K | |
| Sibilance | Distortion, buzz, string bow, esses | 5-7 K | |
| Top end | Phasing, flanging; cut for noise | 10 K | |
Drum EQ Guide | |||
Kick Drum | |||
| For bottom | Boost | 80-100 Hz | |
| For transient | Boost | 3 K | |
| For top | Boost | 6 K | |
Snare Drum | |||
| For boom (tone) | Boost | 125-250 Hz | |
| For bang (transient) | Boost | 1-2 K | |
| For buzz (snares) | Boost | 5 K | |
Tom-toms | |||
| For tone | Boost | 250-500 Hz | |
| For attack | Boost | 7 K | |
Cymbals | |||
| For top | Boost | 10 K | |
| If muddy | Cut | 200 Hz | |
High-hat | |||
| For heavy rock | Boost | 500 Hz | |
| Light | Boost | 5 K | |
| For top | Boost | 10 K | |